I'm new to the GameDev scene. I started with programming when I've bought Unity Pro last december and have since used as much of my spare time to learn and work on my game idea - since it's something I've always wanted to do. My project is an action RPG in an open world science fiction universe where the player will do missions, interact with people, trade, hire crew, buy and build modular ships, walk around those ships and fly them through space to get to other planets belonging to one of 4 different factions, eventually build up an entire fleet and ultimately become rules of the universe either through military force, diplomacy and relations or simple commerce - all played through a 3rd perspective.
I'm aware it's a big project and so far, I've been working on it all alone - from modelling to texturing to animating to programming. I'm at a really early stage but I'm determined to keep pushing the idea forward as it's a game I'd like to play and so far, the process has been (mostly) big fun!
What I have is parts of my "Testing" Planet environment and adaptable basic code snippets in place as well as some basic shooter and dialogue tree gameplay. Not much, but it's a start.
Here's a first gameplay video and some screenshots:





Any feedback is much appreciated.



















