i'm going to create a MMOPG
i'm an absolute beginner so
which steps do I need do follow to complete my project?
1) create characters (how? maya or poser or ...)
2) create environment (VUE 9 ?)
3) graphic engine (UDK, unity, or...)
4) online interactions (how?)
please tell me your suggestions
thanks
manuel from italy
creating a MMOPG
Started by censore, Mar 28 2011 08:25 PM
3 replies to this topic
#1
Posted 28 March 2011 - 08:25 PM
#2
Posted 28 March 2011 - 09:07 PM
You can probably stick with steps 1-3 for awhile. Those are good enough ideas in each category.
Currently using Blender and Unity.
#3
Posted 28 March 2011 - 09:12 PM
Read the first link, particularily. These topics should get you started. Perhaps, choose 1 aspect of your game and try to develop it. Should you be successful, move on to another aspect.
http://www.devmaster...nt.php?f=12&a=2
http://www.devmaster...ead.php?t=13176
http://www.devmaster...ead.php?t=13272
http://www.devmaster...ead.php?t=11656
(Only cause I'm at work, and bored)
http://www.devmaster...nt.php?f=12&a=2
http://www.devmaster...ead.php?t=13176
http://www.devmaster...ead.php?t=13272
http://www.devmaster...ead.php?t=11656
(Only cause I'm at work, and bored)
#4
Posted 28 March 2011 - 09:55 PM
You do realize that there are entire books dedicated to subquestions to the above questions that you have yet to ask?
Please search the forum and Google, then come back with *specific* question/issues.
Please search the forum and Google, then come back with *specific* question/issues.
Hyperbole is, like, the absolute best, most wonderful thing ever! However, you'd be an idiot to not think dogmatism is always bad.
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