Posted 11 March 2011 - 05:40 PM
Any help on this matter would be awesome
Plz dont close my post with out at least giving me a url to an answer. There are od amounts of posts in these forms and to get an answer from just reading threw them is just a pain and most of them don't answer my question to the point of where I can say ahh thats what im talking about. There are many helpful posts just to get info from chatting with them is easier.
Thank you for your time =)
Posted 11 March 2011 - 05:53 PM
Posted 11 March 2011 - 06:05 PM
Your question is extremely vague and has been asked a million time before (please read devmaster.net posting rules as it explains this). Try helping your self by searching this forum and don't whine about having to do so, and also look through the game engine comparison section or Google for resources. You need to start small, very small. Learn to program well. Any language will do really. Then start to play around with making very simple games. Maybe ten years from now you will be able to make the game you have in mind, but as it stands, you know nothing about it and need to be realistic. We are happy to help you some time in the future when you have specific and well thought out questions that you are unable to answer yourself or using available resources.
Posted 11 March 2011 - 07:08 PM
Posted 11 March 2011 - 09:57 PM
Test your current skillset. Starting small is a way of testing and learning at the same time.
Example: Create a simple 2D surface with a dot that the user can move around with the arrow keys. Create a wall and figure out how you can prevent the user from moving the dot through the wall.
Download ANY 3D Engine that allows for the language you choose to learn. I suggest learning C#, if you have no prior knowledge of Programming Languages. Use the Engine Database to look for a Free Engine, with C# Programming Language and DirectX API.
The members of this forum are here to help you, and despite that you might think their advice is beneath you or leading you away from your goal, they are giving appropriate advice. I'm uncertain that you are fully aware of the magnitude of the project you are getting into.
Posted 14 March 2011 - 07:23 PM
Fireside you were saying I talked more about coding, I havnt done coding ever. I have tho seen it in games and somewhat understand it as its more of a cause and affect type of thing just with math and differnt answers.As you said about UDK and Unity im still learning them just still having difficulties.But before I would do that im starting more of a 2D game.
Lokked Thank you for more understanding my question as u answered u got me more on point I have huge pictures in my head of games but because of how much knowlege i have in this area its like trying to draw without a pen lol.I've been working on such games on 2d like you said and have done all those examples on the Game Maker 7 or 8 free edition. Im still a lil confuesed on how it works but hopefully I can get veidos on youtube to help me. If everything continues to go smothly I will be working on a sort of FF game and continue on working to becoming a better game developer. I will continue to scope some more forms on this website so I dont repeat others.I always like to learn new things and seeing how this is something I take a lot of interest to, I will continue doing my best.
Again thank you all for all your wize words hope to hear from u if I have another problem.
Posted 14 March 2011 - 07:52 PM
2. Learn to write in proper English. Your posting style is atrocious. Run-on sentences abound. Even simple things like apostrophes will help. I had to re-read your post four times to make sure I understood it all. And, I read the posts day-in, day-out.
3. Lastly, yes, your question has been answered a million times before on this forum and others. You are are not asking anything new.
Good luck. Your lack of patience, with proper English, forum searches, and such common things don't bode very well.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users