Hello all.
Apologies if this is a silly question but i have scanned the forum for existing examples of this with little joy.
I was wondering whether it is a good idea to use existing open source game code to learn how to use existing game audio API's like openAL. Or is there a resource for games that can be modded ?
I am new to this game, excuse the pun, and was hoping for some insight.
Many thanks.
Oli
AUDIO NEWBIE - Is it a good idea to modify Open Source games to learn the basics ?
Started by oliverwhite, Feb 10 2011 03:28 PM
1 reply to this topic
#1
Posted 10 February 2011 - 03:28 PM
#2
Posted 06 February 2012 - 11:16 AM
I've created a 5.5hr long video tutorial series on OpenAL and posted it on my website. Have a look there if you are interested in learning how to setup and use the sound library:
http://www.marek-kno...p5?vmk=audioEng
http://www.marek-kno...p5?vmk=audioEng
C++, 3D OpenGL and Game Programming video tutorials:
www.MarekKnows.com
Play my free games: Ghost Toast, Zing
www.MarekKnows.com
Play my free games: Ghost Toast, Zing
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users











