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c++ or c sharp?


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#21 rouncer

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Posted 01 August 2011 - 12:04 PM

woah! is that a real girl on the forum?!?!?
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.

#22 v71

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Posted 01 August 2011 - 12:26 PM

Girl ?? what kind of strange animal is that ?
I remember my old university teacher who was used to say 'engeneering is not for girls, its for boys' after that he flunked every girl at the exams.
Check my code in the c/c++ section :
http://www.binpress.com/browse/c

#23 roel

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Posted 01 August 2011 - 02:18 PM

Posted Image

#24 Reedbeta

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Posted 01 August 2011 - 04:25 PM

Just a spammer, guys. Calm down. :P
reedbeta.com - developer blog, OpenGL demos, and other projects

#25 nosoul

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Posted 04 August 2011 - 10:09 AM

C# is Java plus C++
Depends on what you want to do :

Games C# and XNA to quickly do something
Application development go with C#

Parallel computing using CUDA OpenMP OpenCL C++ (C# can be used but don't!!!)
OpenGL C++

Something more on the concept of algorithm level go with C++
Applications with database etc C#

#26 jcurtis

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Posted 05 September 2011 - 02:24 AM

C++ seems to be a low level programming language yet you have a lot of power in your hands should you decide to take that route. But if you are just new to programming, I would suggest that you go for C# first as it is easier to learn bordering using it with drag and drop. And with it being almost native to implement with XNA, you are assured that you can complete even a complex game using a single language such as C#.





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