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C++ or Java for a Game Engine?


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#21 Lalaporo

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Posted 03 January 2011 - 09:08 PM

well chosing a language is more than just what would be smoother and look better, you also have to know how to write in that language :\ java and c++ are a whole lot different to me, right now im learning BASIC, witch once experienced in BASIC can easily be transformed into c++ or java. It is bassicly both of them combined, it is really simple to. If you are interested i would sugest the to use a compiler called BASIC4gl, really nice 3d work space. But just because it is called BASIC doesnt mean it is going to be easy, im just saying it would be easier to learn BASIC and transform into c++ or java, then to learn c++ and find out that it isnt what you where looking for.

#22 Luz Reyes

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Posted 05 January 2011 - 04:45 PM

Go with c++. It's better for games.

#23 .oisyn

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Posted 05 January 2011 - 08:40 PM

Thank you for that very insightful post filled with compelling arguments that proves your statement.
C++ addict
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Currently working on: the 3D engine for Tomb Raider.





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