CardWars, my turn-based strategy
Posted 04 August 2010 - 12:44 PM
Download CardWars v.0.5.2.22 (1,8 Mb)
Players: 2 - 9.
System requirements: 256 Mb, 500 MHz, OS Windows, 800x600
Left click - select a province.
Right click on the adjacent province - attack it or move garrison there
Double click - cards arrangement mode
Right click - clear selection
Button in the top left corner - next turn
Wheel click - hide/show garrisons
Detailed rules and scenarios descriptions
I'd like to know your opinions on:
Playability and re-playability of the game
Storgness/weakness of AI
And anything else concerning my game
Posted 08 August 2010 - 02:53 PM
Posted 08 August 2010 - 04:32 PM
Explain this to me, before I continue with testing:
Posted 09 August 2010 - 08:05 AM
Anyway, if you doubt, you can download my game from IndiePubGames: http://www.indiepubg...m/game/CardWars
They accepted it and manually tested.
Message understood, will test today in the evening.
Posted 09 August 2010 - 01:29 PM
Pays to be careful, but I've seen a lot of AV warnings on lesser-known (to the AV makers) software where the heuristics are partly-based on the AV's familiarity with the software in question. This happens a lot with Norton, which uses a lot of "community" (a.k.a. customer-as-guinea-pigs) data to support determination of safety of product.
Essentially, a packed installer with limited, unfamiliar post-installation information is inherently suspicious, and that's what Norton's telling you. If it had found a Trojan it knows about, it'd tell you exactly that.
However, IndiePubGames approval is not proof of safety. I doubt they virus-test their games.
Posted 09 August 2010 - 04:03 PM
I successfully uploaded my game to Yandex's file storage at Narod.ru:
As far as I know, they say that all files are checked by Dr.Web
Anyway, I keep wondering of what alorythms I used made Norton nervous.
Posted 09 August 2010 - 07:37 PM
It's not looking into the installer. It's as simple as Norton seeing a packed installer its community hasn't used. So, it raises a "suspicious" alert.
Posted 15 August 2010 - 09:38 AM
CWNRGP2 (Card Wars Non-Reload Grand Prix): Iron Chancellor
Nine states claim to supremacy in Germany. Prove that only you can unite it!
Game objective: capture all provinces as fast as possible.
Saving game to continue it later: allowed.
In-game reloads: prohibited.
Game restarts (reloads from the start save): allowed.
Viewing the replays of finished games: allowed and recommended to master the game.
Dealing cards mode: 1 card per province (set in Menu -> Dealing Cards Mode ->Evenly)
To start the game, unpack cwnrgp2start.sav to the game directory, then load it from Menu -> Load Game
After the victory message save your replay (Save Replay button), and mail it to general[at]civfanatics.ru, include your nickname and forum in the letter.
Submissions due by September, 15, 2010.
Participants are ranged in ascending order by the number of turns they spent to win the game.
Download start save file
Posted 30 August 2010 - 11:59 AM
I decided to add "The fastest defeat" nomination. So, even if you lost to AI in the tournament, send your replay to me.
Te winner in this nomination will be the player, who made AI to capture Prussia as fast as possible :)
Posted 05 September 2010 - 01:42 PM
Here you can change options for battle mechanics, dealing cards, enemy cards visibility and controls from game Menu.
Download CardWars Flexible Gameplay Edition
Yoa can download just file CardWarsFGE.exe (1 Mb) and copy it to the previously downloaded CardWars 0.5.2 folder.
Or you can download the complete archive (1,8 Mb)
You can vary such options:
- Will the garrison retreat having lost 50% of its cards.
- Will the reinforced/captured/attacked province loose its turn.
- Will multiple identical cards in the garrisons receive combat bonus.
- The measure of randomness in dealing cards.
- Will the cards be dealt before or after the players’ turn.
- Will the player receive per 1 card for each of the controlled provinces, or only for peaceful ones (those, which didn’t participate in battle for 1 turn).
- Will the players see all the rivals’ cards, just the top card and their quantity, or just their quantity.
Please, try CardWars Flexible Gameplay Edition and tell me, what were the game options you liked more.
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