
Description
I build this realtime project in about 2 month. Its a commercial center located in tehran. Its full HDR. Including 16bit float lightmap. The result is correct tonemapping.
Game engine: Quest3d
Model: Maya
Texture: Photoshop
Render engine for lightmap baking: Turtle
EXE
http://www.ali-rahim.../sam-center.exe
HD Quicktime
http://www.ali-rahim...m-center-hd.mov
SD Quicktime
http://www.ali-rahim...m-center-sd.mov
Related topic
http://forum.quest3d...p?topic=68472.0
Official page
http://www.ali-rahim...sam-center.html












