Hi,
How to load .obj model in opengl without using GLM library. When i searching in the internet, a lot of example used GLM library. It's we can load .obj model without used GLM. If yes, how to load it?
I'm very appreciate if u can help me..
TQ.
Load .obj model without using GLM
Started by lovecikz, Mar 21 2010 05:11 PM
3 replies to this topic
#1
Posted 21 March 2010 - 05:11 PM
#2
Posted 21 March 2010 - 06:09 PM
The OBJ file format is text-based and quite simple to parse. Google for a reference on the file format (there's plenty of them out there) and you'll see.
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#3
Posted 21 March 2010 - 06:46 PM
This just came up a while ago. I think this site has a good explanation.
http://www.cokeandcode.com/node/324
It's written in java but the explanation is good and there's pseudocode which should be all that's necessary if you've been assigned a task such as this. I think GLM is open source so you should be able to inspect it also. Why can't you use it? Is it a requirement that you write your own library? I'm just curious. I assume this is some kind of class work.
http://www.cokeandcode.com/node/324
It's written in java but the explanation is good and there's pseudocode which should be all that's necessary if you've been assigned a task such as this. I think GLM is open source so you should be able to inspect it also. Why can't you use it? Is it a requirement that you write your own library? I'm just curious. I assume this is some kind of class work.
Currently using Blender and Unity.
#4
Posted 23 March 2010 - 03:16 PM
thanks for ur reply..
i'm just learning how to load .obj object without depend on the GLM library..
i'm sure using GLM library is better...
but i want to learn load it wihout GLM library..
thanks a lot..
i'm just learning how to load .obj object without depend on the GLM library..
i'm sure using GLM library is better...
but i want to learn load it wihout GLM library..
thanks a lot..
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