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Royal Female Warrior


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#1 dexsoft

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Posted 23 February 2010 - 10:34 AM

Dear Friends,
we published new pack: Royal Female Warrior animated character
Posted Image

Animated model, 16 animations!, 2700 triangles, 2 texture versions, 2 LOD stages, textures in DDS, TGA and PNG format, ready to use in your 3D work. All animations in one file. DTS format has separate DSQ animation files, properly resized and ready to use.
First week rebate offer only 19.99€
instead of 29.99€
33% rebate
More details on: www.dexsoft-games.com

#2 geon

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Posted 24 February 2010 - 09:32 AM

A thin waist like that looks kind of lame when she is carrying a heavy shield and a sword. She'd get the worst backache ever. Also the neck and legs looks way too long.

#3 rouncer

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Posted 24 February 2010 - 09:45 AM

the texture looks nice and smooth, its harder than you think to get a 3d character looking as normal as this, they can look a lot worse.
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.

#4 alphadog

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Posted 25 February 2010 - 03:47 PM

Looked at the animated version on the site. It's decent, but were I looking for such a model I would not buy it because of the "giraffy" neck and smallish head. Just looks a little too "uncanny valley".
Hyperbole is, like, the absolute best, most wonderful thing ever! However, you'd be an idiot to not think dogmatism is always bad.

#5 tyree

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Posted 25 February 2010 - 07:34 PM

your both looking for realism and thats stylized. the model looks good, it is a fantasy character not urban. but the neck could be a little shorter

#6 alphadog

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Posted 25 February 2010 - 07:41 PM

IMO, just because it is a fantasy human doesn't mean that being in the "uncanny valley" is acceptable. It's a psychological response that you don't want for assets in a commercial game, fantasy or urban.

PS: You just critiqued a piece by rouncer for having small hands. Why not say it's "stylized"?
Hyperbole is, like, the absolute best, most wonderful thing ever! However, you'd be an idiot to not think dogmatism is always bad.

#7 TheNut

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Posted 26 February 2010 - 04:07 AM

I too agree about the neck. It was the very first thing I noticed in the picture, and it appears others have as well. The model itself can pass off in an RPG game with just a little more work. A lighter shield would pass off better for someone her size, but I would recommend you give her a slightly larger waist line (don't overdo her hips) and square off her shoulders a bit. Even Hollywood respects the fact that a female warrior needs to have a little meat in addition to her bust and hot looks :)
http://www.nutty.ca - Being a nut has its advantages.

#8 tyree

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Posted 27 February 2010 - 10:15 AM

with the rouncer post the image was wrong overall. It wasnt only the hands





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