Posted 12 April 2003 - 12:04 AM
My question is, is there a way with DirectDraw to have that pointer point to any arbitrary point within a video memory surface?
For example, I want to create a surface in video memory with dimensions 1024x768. Then I want to set the screen resolution to 640x480. Is there a way I can set the screen to be a viewport into the larger surface such that the screen can scroll around anywhere within the surface.
Posted 13 April 2003 - 04:46 PM
Posted 14 April 2003 - 09:04 AM
Posted 14 April 2003 - 09:58 AM
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