# Who here is doing what?

38 replies to this topic

### Poll: Are you currently working on a project? If so, what is it? (1 member(s) have cast votes)

#### Are you currently working on a project? If so, what is it?

1. 3D Engine (7 votes [21.21%] - View)

Percentage of vote: 21.21%

2. Tech Demo (2 votes [6.06%] - View)

Percentage of vote: 6.06%

3. Large Game (7 votes [21.21%] - View)

Percentage of vote: 21.21%

4. Small Game (8 votes [24.24%] - View)

Percentage of vote: 24.24%

5. Other (4 votes [12.12%] - View)

Percentage of vote: 12.12%

6. Nothing (5 votes [15.15%] - View)

Percentage of vote: 15.15%

Vote Guests cannot vote

### #21Michael

Member

• Members
• 67 posts

Posted 05 October 2004 - 05:07 PM

anubis said:

instead of just giving one sentence you should have posted the links to the relevant sites. you shouldn't assume that others do a google search just to follow what you are saying

I think you can expect someone to do a google search when (s)he is not aware of the concept of "type erasure" while discussing generics (similar as you could expect someone to google when (s)he doesn't know about the "export" keyword when this pops up in a C++ template discussion).

Cheers,
Michael

### #22Ed Mack

Senior Member

• Members
• 1239 posts

Posted 05 October 2004 - 05:27 PM

I quite like STL. Thorugh and through, it's benefits outweigh its (possibly only percieved) negitive points

### #23LuciferX

Member

• Members
• 59 posts

Posted 05 October 2004 - 08:04 PM

hehe, My 'Current Project' is a children's book called "The Long Road to Mars".

Hopefully I can send you guys a copy in a year or so ;)

PS- Watch out Nomad, somtimes Trolls also can also be part-time coders.
"Do or Do Not, There is no try" -- Yoda

Senior Member

• Members
• 785 posts

Posted 05 October 2004 - 08:31 PM

I realize what type erasure is, but never saw it as more than a minor annoyance. I wrongfully assumed you had something more useful to say.
Jesse Coyle

### #25Michael

Member

• Members
• 67 posts

Posted 05 October 2004 - 08:47 PM

http://mindview.net/WebLog/log-0058 (code snippet at the top for a quick resume)

http://mindview.net/WebLog/log-0060 (Toby Reyelts quote)

http://onesearch.sun.com/search/developers...s&col=devforums (more background)

### #26Michael

Member

• Members
• 67 posts

Posted 05 October 2004 - 09:34 PM

And this recently release essay might also be interesting:

http://mindview.net/WebLog/log-0061

(No, I'm not a Bruce Eckel fanboy! :))

Senior Member

• Members
• 785 posts

Posted 05 October 2004 - 10:51 PM

I really dont agree with his fear of extending interfaces. All this does, is essentialy assure the existance of the functions needed. Do you have any specific qualm, or are you just pulling a "what he said".

Type erasure is definately a core issue in language design, and it deserves much debate within language designers, but this does not nullify the fact that generics bring a lot of good to the language that we did not have before.
Jesse Coyle

### #28Michael

Member

• Members
• 67 posts

Posted 06 October 2004 - 12:00 AM

Did he claim that in his articles? It's obviously an improvement.

Senior Member

• Members
• 785 posts

Posted 06 October 2004 - 12:39 AM

I am trying not to talk about him. I am trying to talk about your sentiments. At any rate, this discussion is overshadowing the talk about projects. We can go more in depth somewhere else if you want to.
Jesse Coyle

### #30Michael

Member

• Members
• 67 posts

Posted 06 October 2004 - 02:46 AM

I was not making any absolute statement regarding the usefulness of generics in Java (besides the recent "It's obviously an improvement.") :)

If you feel the need for additional discussion/links/explanations/elaboration, feel free to do so in a new thread/PM/whatever.

### #31Smokey

New Member

• Members
• 25 posts

Posted 10 October 2004 - 03:17 AM

Thankyou Michael, i hardly saw how the past (god knows how may posts) were NOT related tho this thread...

Just another reason why i dont like forums... :/

### #32baldurk

Senior Member

• Members
• 1057 posts

Posted 10 October 2004 - 07:50 AM

Smokey said:

Thankyou Michael, i hardly saw how the past (god knows how may posts) were NOT related tho this thread...

Just another reason why i dont like forums... :/

topics drift. That's a feature of human conversation, not forums ;).
baldurk
He who knows not and knows that he knows not is ignorant. Teach him.
He who knows not and knows not that he knows not is a fool. Shun him.

### #33Ed Mack

Senior Member

• Members
• 1239 posts

Posted 10 October 2004 - 10:30 AM

Exactly. When can we get rid of the humans?

### #34baldurk

Senior Member

• Members
• 1057 posts

Posted 10 October 2004 - 07:39 PM

Ed Mack said:

Exactly. When can we get rid of the humans?

Soon. Very soon...
baldurk
He who knows not and knows that he knows not is ignorant. Teach him.
He who knows not and knows not that he knows not is a fool. Shun him.

### #35Ed Mack

Senior Member

• Members
• 1239 posts

Posted 10 October 2004 - 10:22 PM

On a close note, another thing I'm doing is playing Doom3 a lot since it came out for Linux.. very nice, and far too scary :eek: I'm cpu bound, so running at max resolution and full AA, but only medium game quality settings heh :) Goto love the 6800.

Anyway judging by my playing, when the creatures for Hell come, we're royally screwed!

Member

• Members
• 47 posts

Posted 11 October 2004 - 06:58 AM

Sadly enough i really dont have time for development now :(. I barely have time to play a game in between work/diving lessons/ sports / planning a vacation/ travel. And i dont want to give one of these up at this moment.
I plan to work on various smaller tools for the xenocide project if i have time. Maby i will finish the implementation of my own neural-network ( with genetic algoritm ) code in the near future.

### #37EvilSmile

Member

• Members
• 96 posts

Posted 12 October 2004 - 04:11 PM

Me works full time on a game dev project. NDA forbids me letting out details:)
Looks like once you get into gamedev, our are out of gaming...
Not time to play anything....

### #38Grellin

Member

• Members
• 31 posts

Posted 12 October 2004 - 07:26 PM

I am currently working on an 8 line slot machine using SDL. Was one of those projects started for the heck of it and it matured before I realized what I was doing. Oh well, it's been fun so far. Hopefully I'll have something to show soon.
Grellin

"The only excuse for failure is death" ~ Me
http://groups.msn.com/cgameprogramming

### #39LuciferX

Member

• Members
• 59 posts

Posted 13 October 2004 - 02:48 AM

"another thing I'm doing is playing Doom3 a lot since it came out "

Sounds like quite an ambitious project! ;P
"Do or Do Not, There is no try" -- Yoda

#### 1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users