Here is the next rendering quality presentation from the Esenthel Engine
On the image you can find complex rendering shaders.
Up to 7 textures per surface (color, scratches, decorations, bump/normal, specular, details, reflection map)
Surfaces achieve very big detail even in camera closeup.
More screens of the demo and a video can be viewed here http://www.esenthel.com/?id=demos
or directly on youtube here