A demo of the new S2Engine 2009 from Profenix Studio:
S2engine 2009
Started by bugbuster77, Jan 09 2010 10:22 AM
7 replies to this topic
#1
Posted 09 January 2010 - 10:22 AM
#2
Posted 09 January 2010 - 06:24 PM
Very nice work overall. The artwork is lovely, and the rendering is definitely up there with the best. I especially liked the clouds around the mountain tops. The camera motion seemed a bit jerky and jarring; maybe you could try to smooth it a bit. Also, whenever the guy fired his gun, it didn't seem as if anything in the environment responded...it was like he was firing blanks. Try adding a little particle system or a bullet-hole decal at the impact point. It would also be cool to let bullets give an impulse in the physics system, so you could push things around with them. Finally, when walking/firing into the water, it would be sweet to see some dynamic waves created.
reedbeta.com - developer blog, OpenGL demos, and other projects
#3
Posted 10 January 2010 - 11:21 AM
Reedbeta said:
Very nice work overall. The artwork is lovely, and the rendering is definitely up there with the best. I especially liked the clouds around the mountain tops. The camera motion seemed a bit jerky and jarring; maybe you could try to smooth it a bit. Also, whenever the guy fired his gun, it didn't seem as if anything in the environment responded...it was like he was firing blanks. Try adding a little particle system or a bullet-hole decal at the impact point. It would also be cool to let bullets give an impulse in the physics system, so you could push things around with them. Finally, when walking/firing into the water, it would be sweet to see some dynamic waves created.
hi,
Thank you for the compliments.
Yes, I agree with you. All things you said have to be implemented. Of course this video shows a Work In Progress demo.
#5
Posted 13 January 2010 - 11:11 AM
Impressive.
#6
Posted 14 January 2010 - 06:29 PM
Absolutely stunning.
#7
Posted 16 January 2010 - 12:12 PM
Thanx 2 all.
I'm very happy my work is so appreciated. I hope to release a engine BETA ASAP.
I'm very happy my work is so appreciated. I hope to release a engine BETA ASAP.
#8
Posted 16 January 2010 - 12:23 PM
I wonder if I used it Id get as good results as you :) nah that takes skill too. hehe
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.
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