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Needing a book to find out about something


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#1 bazso

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Posted 13 August 2009 - 03:05 AM

Is there a book that can tell me the difference on the abilities between C and C++ what I mean is I am wanting to know how far C will cover what it can and can not do and as where C++ can fill in what C can not cover I am sorry I can’t name any specifications why is because I don’t know enough yet to name them.

#2 Kenneth Gorking

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Posted 13 August 2009 - 01:53 PM

Why do you want to know this? (almost) anything C can do, C++ can also do.

http://en.wikipedia....f_C_and_C%2B%2B
"Stupid bug! You go squish now!!" - Homer Simpson

#3 bazso

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Posted 13 August 2009 - 10:09 PM

Kenneth Gorking said:

Why do you want to know this? (almost) anything C can do, C++ can also do.

http://en.wikipedia....f_C_and_C%2B%2B
Atm it look’s like a start

#4 bazso

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Posted 13 August 2009 - 10:13 PM

Kenneth Gorking said:

Why do you want to know this? (almost) anything C can do, C++ can also do.

http://en.wikipedia....f_C_and_C%2B%2B

My gameing engine that I have deiced to go with which is 3dgame studio I plan to use there light c part of the engine I been told by buddy that it does not have the memo leakage.

will not cause players to crash to desktop that you would find with C++ to be rather honest I have no idea if this is true or not but I do like the idea of starting somewhere and having something that’s stable.

#5 Kenneth Gorking

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Posted 14 August 2009 - 02:17 PM

Ah, well, lite-C and regular C are different things, so learning C might not help you in 3d game studio. Look around their website for tutorials on lite-C. There also apear to be workshop and a demo that I'm sure you could learn something from: http://www.conitec.n...tudio/litec.htm

Oh, and tell your friend, that languages don't leak memory or chrash your computer, programmers do :lol:
"Stupid bug! You go squish now!!" - Homer Simpson

#6 alphadog

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Posted 14 August 2009 - 08:27 PM

bazso said:

I been told by buddy that it does not have the memo leakage

All languages can have memory leaks.

#7 bazso

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Posted 15 August 2009 - 04:16 AM

Thank you so very much for letting me know my biggest worry is I want to know there lite c inside and out and that I will be able to keep up with players demand about functions, features, fixes, additions, and so on from the way it is sounding like this may be for them then for all of you but I am hopeing I am wrong I have learned a lot of insight from you all went and forgot what now but this place has been very helpful.

#8 rouncer

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Posted 15 August 2009 - 07:59 AM

you can code anything without c++, all you need is c. people use c++ because they think its better organization-wise, but pascal and c can make a full game on their own also.
you used to be able to fit a game on a disk, then you used to be able to fit a game on a cd, then you used to be able to fit a game on a dvd, now you can barely fit one on your harddrive.

#9 alphadog

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Posted 16 August 2009 - 02:30 AM

bazso, please, punctuation! I have to get an aspirin now. :)

Language design is always about compromises. And most languages can be made to do most things you'd want to do. I wouldn't worry about Lite-C as a language of choice to use.





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