Any easy to use game developing package?
Posted 09 August 2009 - 08:02 AM
Posted 09 August 2009 - 08:50 AM
Posted 09 August 2009 - 12:30 PM
Posted 09 August 2009 - 02:45 PM
Posted 10 August 2009 - 09:16 PM
Consider one of those online game builders, like YoYo Games.
Posted 11 August 2009 - 09:46 AM
Dude, you just used 'easy' and 'blender' in the same sentence.
Posted 11 August 2009 - 11:04 AM
The modeler is a bit quirky, but the game engine really is very easy to use. Mostly you just connect some wires between programming blocks or you can actually add python code. It's also very easy to move from the modeler to the game engine. It's automatic.
Posted 12 August 2009 - 05:18 PM
Has anyone actually made a decent-looking game with rad? I came to the conclusion it sacrificed almost all trace of decent graphics in order to make something that was very easy to create 3D games with.
Posted 12 August 2009 - 07:25 PM
I think your expectations are a bit too high for beginning indie standards. 3Drad actually doesn't look bad at all for how easy it's supposed to be. Have you seen their screenshot gallery? A lot of the artwork is certainly subpar but that has nothing to do with the graphics tech.
Also, keep in mind that those who are just beginning and need an easy point/click style engine are probably not the best at art yet. As they get more experience with the art, they will also move onto more advanced engines, so that also contributes to some of the user-made screens being a little messy.
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Posted 12 August 2009 - 07:47 PM
Posted 13 August 2009 - 02:54 AM
I'm even going to try making a game with it.
Posted 13 August 2009 - 03:24 AM
Posted 13 August 2009 - 11:11 AM
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