MMORPG crew wanted
Posted 13 September 2004 - 04:55 PM
This only makes things even more annoying.
And WillyO: You may not want to listen, but how on earth can you think that after that post there's anybody left with the slightest interest to work with you ?
BTW strong point: "we alkready have a Engine", I like that.
Posted 13 September 2004 - 05:07 PM
Chris: I guess that's why we have a "Personal Announcements" forum here, or else these posts will end up in the "General forum" or others
However, I've noticed a large increase in those types of posts these days.
Posted 13 September 2004 - 05:10 PM
Can we have a sticky at the top titled 'Need [MMO]RPG staff? Check here' with some helpful advice in it? It could hopefully point people in the right way.
WillyO: I look forward to seeing screenshots & downloading :) Just don't aim at the stars, you'll trip over your feet.
Posted 13 September 2004 - 07:04 PM
Posted 14 September 2004 - 08:44 PM
"Do, or do not. There is no 'try'." - Yoda
"Shoot Pixels not People" - Drakonite
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Posted 22 September 2004 - 04:00 AM
Posted 30 September 2004 - 04:44 AM
I am also a student, but I have made a serious dedication of time and effort and have established some credibility in my work with other developers, yet I still wouldn’t try and develop the dime-a-dozen MMORPG out-of-box, you have to gain interest in its development through the successful completion of smaller projects (which could-even be sub systems of the planned MMORPG). The bigger the project you aim for and the less you have to back it up to gain the others interest, the quicker or more likely it will be to fail. Plus if you don’t have anything - screenshots, UML diagrams, etc - to show potential developers, so you are likely to only find the inexperienced and/or impulsive developers to join up with you, and from what I have seen, they often leave just as quickly... So I would agree with the other comments that you should work your way up, but if you are truly committed *and* have established this credibility in successfully completed smaller projects *and* are in it for the real long-term (ie making a career out of it) *and* have and will continue to have the time to dedicate to it, then I would say by all means work to realize your plans. It will serve at least a good resume builder and learning experience and even a potentially successful endeavor. Good luck.
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