Seeking Skilled Team
Posted 10 September 2004 - 06:46 AM
I am looking for a team of highly skilled individuals to build a Sci-Fi MMOG. This team will need to be comprised of:
* 4 Programer's ("2 client, 2 server")
* 2 Artist
* 1 Sound compositionist
* 1 world designer
* 1 writer
I would like to emphasize that this game will be Sci-Fi role-playing. I would like to see a immersive world where players can have a outlet from reality. I would also like to point out that if any proceeds are made during this endeavor they will be split up in equal shares.
I will be able to provide twenty hours a week designing the world and writing.
If anyone has any interest in starting a project like this please let me know by posting your thoughts and e-mail addresses here. I know there are alot of smart children out there but if you are under the age of 18 you need not reply.
Thanks for your time!
Posted 10 September 2004 - 07:00 AM
Some novice/intermediate developers, never having embarked on any truely large scale production, are overly enthusiastic and will immediately try to join the team. The problem is, they don't have enough experience or knowledge, and the whole process just falls apart. Additionally, the experienced and advanced developers needed for such an endeavor are skeptical and tend to go for projects with already a strong structural base or a "proven" team.
I'm not trying to discourage you Jace. On the contrary, I wish you the best of luck. However, many fail to realize the scale of the effort and process that such a project entails.
Posted 10 September 2004 - 07:05 AM
Posted 10 September 2004 - 03:09 PM
Posted 10 September 2004 - 03:17 PM
Those "smart children under the age of 18" are actually your best bet.
Posted 10 September 2004 - 09:59 PM
Posted 15 September 2004 - 10:30 AM
Posted 15 September 2004 - 11:44 AM
Posted 15 September 2004 - 03:18 PM
Also age does make a difference - if you're 14 you may not have the discipline and experience required to make such a beast. Being a teenage "leet" coder does not mean you can make an MMOG.
I guess the best question would be "what makes you different from all the other thousands of artists and writers (i.e. non-developers) out there that makes you think you can successfully produce an MMOG?"
Of course, feel free to prove me wrong!
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