MY freind and I had a great idea for a MMORPG. It is set on the moon and there are zombies and we;ve already designed several classes and are working on more. it is going to be like Maplestory except with better graphics and zombies and stuff
Anyway what engine should we use? I looked at gamemaekr but it seemed to confusing. Would anyone be interested in helping with the programming
P.S. Sorry I couldn't think of anything better to do for April Fool's day
MMORPG tutorials?
Started by nale, Apr 01 2009 04:36 AM
6 replies to this topic
#1
Posted 01 April 2009 - 04:36 AM
#2
Posted 01 April 2009 - 04:49 AM
You can make an MMO with an engine called Bazingo. You just type in your very rough idea of the game and it turns itself into a server and waits for people to log in. Spectacular 3d graphics are spontaneously created. It can handle 1 million players simultaneously on a phone modem server with 0 latency.
Currently using Blender 2.5, FlashPunk, and Unity.
#3
Posted 01 April 2009 - 04:59 AM
WAHT? makin a MMOFPSOMGWTFBBQRPG is SOOOOO easy y do u need a engin NooB!?
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#5
Posted 01 April 2009 - 02:43 PM
I'm still waiting to get Rick-rolled
"Stupid bug! You go squish now!!" - Homer Simpson
#6
Posted 02 April 2009 - 05:13 PM
We made our last MMORPGWTFBBQ with Excel macros and MS Paint. We've load tested it and think it will handle 5000 players. (Harry, our developer, typed like reeeeaaaaally fast, so I think 5K is a pretty good approximation. But, he also plays Crysis on our MMO server sometimes, and it gets a little slow at that point.)
Wish us luck...
Wish us luck...
#7
Posted 03 April 2009 - 04:35 PM
:surprise:
I just joined here after getting one too many ridiculous n00b posts over at indiegamer. Glad to see I've arrived at a much better place. :surrender
I just joined here after getting one too many ridiculous n00b posts over at indiegamer. Glad to see I've arrived at a much better place. :surrender
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