How do you get the adapter format, is there a function in the device or object or something that will return the D3DFORMAT that I'm looking for? I know DXUT can do it, but I don't want to use DXUT.
Thanks
[Direct3D9] How do you get the adapter format?
Started by Phlex, Jan 12 2009 04:47 PM
3 replies to this topic
#1
Posted 12 January 2009 - 04:47 PM
#2
Posted 14 January 2009 - 09:58 PM
IDirect3D9::GetAdapterDisplayMode?
#3
Posted 14 January 2009 - 11:01 PM
May it be IDirect3D9::CheckDeviceFormat ( http://msdn.microsof...309(VS.85).aspx ) that you're looking for?
#4
Posted 17 January 2009 - 02:08 AM
Goz, I think that's right, I'll try it out, vrnunes, I'm not sure that is what I'm looking for as it checks if you can support a format for a surface it looks like.
Thanks guys
Thanks guys
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