basically i want to create a very realistic fishing sim where you can see other players catching fish and also having matchs , i know there is nothing out there at the moment for pc but i think fisherman would love it and so would i and want to see it on my screen , it will be c++/DirectX project with 3dsmax as models ,
some key ideas for my game would be
you see another player struggling to land a fish , so you get up from out of your peg and run to where the person is and pick up the landing net and help him catch the big one :D
another idea is would be if the fish fights so much your gonna to rip off the lips and you would just real in a pair of lips on your hook , this way you get a idea of how big the fish from seeing the size of the lips :D
i want it so there is a pond and you have other players with animations sat around the pond fishing and having a good time ,
i am still thinking of idea's but i think there could be a nice community made from a real fishing sim ,
the 1 thing i need help on is .x heirchy and shaders and models , the rest of the code i think i can handle sniff :D
multiplayer fishing sim idea
Started by Anddos, Oct 21 2008 01:20 PM
2 replies to this topic
#1
Posted 21 October 2008 - 01:20 PM
#2
Posted 21 October 2008 - 04:43 PM
Do you have any specific questions about those things you mentioned needing help on?
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#3
Posted 21 October 2008 - 10:37 PM
yes , i am abit stuck with mesh heirchy , does each part that has animation have its own matrix?, where is it stored?
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