Which language you use for game programming?
Posted 29 August 2004 - 09:58 PM
I wrote an AI bot for Terrarium once using C#, but I know to much C++/OpenGL and wrote an engine to boot to care about supporting C# right now =)
Posted 30 August 2004 - 03:27 AM
Posted 30 August 2004 - 04:34 AM
Posted 30 August 2004 - 06:10 AM
Posted 30 August 2004 - 12:25 PM
Posted 30 August 2004 - 02:24 PM
Posted 30 August 2004 - 04:07 PM
Posted 11 September 2004 - 10:55 PM
"Do, or do not. There is no 'try'." - Yoda
"Shoot Pixels not People" - Drakonite
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Posted 12 September 2004 - 10:35 PM
C++ is superior to C in everyway. I don't mean to start a religious war, but I say that because you can code C in C++ without any problem and then have the option to use C++ features if needed (although I would highly stress OOP from the start :))
Posted 13 September 2004 - 12:55 AM
Posted 13 September 2004 - 05:10 PM
So far my hassles with Delphi, was anybody actually interested ? I guess not ...
Posted 14 September 2004 - 02:42 AM
EDIT: I just forgot I was not inside the namespace I was using and this was why it was complaining of the class being undefined... These stupid errors are what make me waste the most time. Oh well, it is working now!
Posted 14 September 2004 - 04:00 AM
Posted 14 September 2004 - 06:25 AM
lets make a devmaster poll about the name.. that works great, just a sthe logo-poll :D *cough*
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
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