http://www.amazon.co...f=cm_cr_pr_pb_t
Beginning game development with Python and Pygame should i start of with it? I wanna use the free nebula engine some day and apparently it says one of the scripting languages is python and i have heard on other forums that python is a very easy to use language, so i just want to see from others if they have read it and what their thoughts are on it.
-Tips1660 :)
PS: should i be learning c++ instead of python for nebula? the website for the company is http://www.radonlabs.de/
the website for the engine is http://nebuladevice.cubik.org/
and the dev master link for the engine is http://www.devmaster...tails.php?id=69
please respond soon i need to find out which language i shoud learn python or c++???????
Is this a good book to start off with?
Started by tips1660, Oct 20 2008 01:28 AM
2 replies to this topic
#1
Posted 20 October 2008 - 01:28 AM
#2
Posted 20 October 2008 - 04:15 AM
C++ generally isn't a good language to start out with, so either way, you're better off using python. The rest you'll really need to discover on your own. If you can script the engine in python, then it should work out for you if you can pick up everything you need to know. It's usually better to start off writing small 2d games because 3d adds a lot of complexity.
Currently using Blender 2.5, FlashPunk, and Unity.
#3
Posted 21 October 2008 - 12:42 AM
k ty i personally agree with you on that kind of now that i think about it, i have tried scripting in python b4 and it hasnt been SUPER HARD like it has been in c++
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