Sol_HSA said:
I've found that solving programming problems is, in most cases, figuring out the right questions. Programmers are used to hearing wrong questions, so don't be surprised if you get an answer to a completely different question than what you're asking =)
Do not expect anyone to pay a cent for your first game. Don't make the game for "the market", make the game for yourself. Then let someone else try it out, and find out how wrong you are with many decisions you've made. Be humble, and try to learn.
Do you have any idea how long it'll take to make that game of yours? Make a few smaller projects first, and you gain some perspective on the matter.
You might also consider writing complete sentences and using punctuation and so on - it's not that much of a additional hassle, and it's much easier to read..
sir i was in special ed and i was on medication that put me out like a light there was not a whole lot i could do at that point in my life.
this was thanks to my mom that did not under stand why i was doing all of this and my teachers could not under stand why i was doing all the moving around not sitting in one place.
they thought i had ADD i have buddies telling me now that if my mom acted her age and the teachers acted there age i would have pan out around at the age of 10 and not have any sort of problem learning when i was in school but through my later years of school like middle and high school i was sleeping why because of the medication and that was the system there.
i am not expecting anyone to pay for my game if and i say if i can make it possible and i got to make sure it is very stable first before i even start to ask money for it this is how i have envisioned my game plan in my thinking pattern for making my game:
1) to do massive amounts of modeling
2) program to make sure objects do what they are doing of what i am wanting them to do
3) make sure that the content can be seen
4) make gaming world
5) make sure gaming world will be stable and working as in meaning that gaming world will not crash at the first sign of trouble
6) if everything checks out then got into a close beta and iron out all bugs
7) if all bugs have been clean/cleared out then go into open beta for like 6 to 8 months
and that's all i can think of atm this is my best guess to and if you all are going to say that's not how it is down please feel free to tell me how it is done so i can do it right.