How similar are CGFX and D3DX FX?
Posted 08 September 2008 - 09:38 PM
Going to try and code up a CGFX implementation of my engine's effect code. Would be great to know how much time i'm gonna waste though ;) Compatibility between the 2, though, would be great as it would mean i could re-use my oversized library of fx files without having to laboriously make small modifications.
Posted 08 September 2008 - 10:19 PM
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Posted 09 September 2008 - 03:21 PM
There is however profiles in newer Cg that allows you to compile source code from both HLSL and GLSL, and the 2.1 beta, that was released in august, also lets you use D3D10 profiles.
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