I am having trouble when I try to use animation from 3dsmax in direct3d environment. I can get stills and the first frame of an animated figure to show up, but no animation! Where am I going wrong? I tried to read the sdk help but it just gave me a headache. I make a scene in 3dsmax and animate it, then I export it as a .3ds file, then I conv3ds it to an .x file. I use the .x file in my directx environment, and then what?---or am I doing it wrong?
3dsmax to directx
Started by Matt Latham, Mar 22 2003 09:49 PM
4 replies to this topic
#1
Posted 22 March 2003 - 09:49 PM
#2
Posted 22 March 2003 - 10:34 PM
Are you using any parameters for the conv3ds? If so, what paramters are you using?
#3
Posted 23 March 2003 - 12:00 AM
No, I'm not using any parameters. Should I be?
#4
Posted 23 March 2003 - 06:09 AM
try this:
conv3ds -A File.3ds
let me know if it works.
conv3ds -A File.3ds
let me know if it works.
#5
Posted 23 March 2003 - 03:18 PM
I was doing something wrong before. When I read your previous reply, I looked at it again and I started using -A; but it wasn't working. I tried it today, and 'poof' it works. Tried it several times and now it is working fine. Thanks
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