Code & Snapshot Discussion
Discussion of the IOTD and COTD entries. This forum is now in read-only mode, since these features are no longer supported.
Forum post RULES -- Please read before posting.Posted by Dia , 12 Feb 2007 |
How to SEARCH the forumsPosted by .oisyn |
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Small Non Rigid body engineStarted by arnaud, 29 Oct 2005 |
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Building an edge list for arbitrary triangle meshStarted by Guest_Eric Lengyel_*, 15 Nov 2005 |
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DetritusStarted by Surrealix, 19 Dec 2005 |
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Linderdaum EngineStarted by Sergey Kosarevsky, 16 Jan 2006 |
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Porting 68000 Legacy Assembly to other devicesStarted by Guest_Reinier v Vliet_*, 17 Feb 2006 |
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Breakout ReturnsStarted by pixeledrain, 18 Aug 2006 |
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Grome level modelerStarted by MDaranga, 05 Jun 2007 |
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C++ Pascal strings with placement newStarted by Nick, 24 Nov 2007 |
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Heresy War ScreenshotStarted by Guest_Cosmin Sulea_*, 20 May 2008 |
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Rebels Racing 3D Preview 1Started by imerso, 25 Jan 2009 |
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DMCStarted by Guest_TGGC_*, 02 Jun 2010 |
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PixelLight Dungeon DemoStarted by COfenberg, 28 Aug 2010 |
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Bin City - 3D Platform GameStarted by domok, 02 Dec 2010 |
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Cross-Platform Accurate TimersStarted by zenogais, 08 May 2004 |
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Reality game demo characterStarted by JeremyS, 25 Oct 2004 |
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Konoko PayneStarted by Guest_Pierre_*, 22 Sep 2005 |
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Precomputed Radiance Transfer in UnigineStarted by Guest_Diesel_*, 11 Oct 2005 |
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CubixStudio Male Content PackStarted by suryanievi, 10 Feb 2006 |
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Planet Quest 4.0Started by Guest_Tom Spencer-Smith_*, 18 Feb 2006 |
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Efficient update of stl containersStarted by Guest_Jesus de Santos Garcia_*, 18 May 2006 |
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Visual renderpath design for gamesStarted by Guest_Jordi Rovira i Bonet_*, 23 Aug 2006 |
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Genesis Device Engine Release 1Started by Luuk van Venrooij, 15 Nov 2007 |
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Singleton handlesStarted by Guest_Eric B_*, 08 Dec 2007 |
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DarkXLStarted by lucius, 02 May 2008 |
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DynaDream's dynalib GUI DemoStarted by Guest_Carlo Lanzotti_*, 28 Mar 2009 |
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Rendering QualityStarted by drean, 24 Jun 2009 |
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Ogre3D in a browserStarted by Guest_Matthew Casperson_*, 19 Oct 2009 |
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Realtime Tire deformation system.Started by SpookyCat, 25 Mar 2011 |
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Quick'n'Dirty Ray Intersect SphereStarted by davepermen, 28 Jul 2003 |
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Volumetric PhearStarted by eyebex, 30 Jul 2005 |
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