Code & Snapshot Discussion
Discussion of the IOTD and COTD entries. This forum is now in read-only mode, since these features are no longer supported.
Forum post RULES -- Please read before posting.Posted by Dia , 12 Feb 2007 |
How to SEARCH the forumsPosted by .oisyn |
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Volumetric PhearStarted by eyebex, 30 Jul 2005 |
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2D Terrain Generation AlgorithmStarted by Tufty, 21 Jul 2005 |
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More terrainStarted by Guest_jeebo_*, 18 Jul 2005 |
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Church and TreesStarted by excaliber, 21 Apr 2005 |
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EaseWrapper libraryStarted by Guest_Pacôme DANHIEZ_*, 20 Jun 2005 |
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PPTactical Engine 0.9.6Started by karg, 13 Jun 2005 |
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3D BattlefieldStarted by Guest_Glen McGee_*, 04 Jun 2005 |
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Open Physics Abstraction LayerStarted by Guest_Andres Reinot_*, 26 Apr 2005 |
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Generic Object ManagementStarted by bladder, 01 Apr 2005 |
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X-VP User Interface Framework ExampleStarted by Guest_soularsouls_*, 30 Mar 2005 |
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0 A.D. ScreenshotsStarted by Guest_Stuart Walpole_*, 21 Feb 2005 |
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Urban Art PackStarted by WestonT, 08 Feb 2005 |
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Global IlluminationStarted by anubis, 18 Jan 2005 |
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Reality game demo characterStarted by JeremyS, 25 Oct 2004 |
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The Forest of WonderStarted by Bljashinsky, 02 Jan 2005 |
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Another TerrainStarted by SYS49152, 27 Dec 2004 |
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Power Always Shows Through the FogStarted by Guest_Brad Jashinsky_*, 27 Dec 2004 |
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B5: Starship CommanderStarted by Guest_Carlos Bott_*, 29 Nov 2004 |
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Reflective waterStarted by Guest_Graphicboy_*, 12 Oct 2004 |
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Super in shape!Started by eyebex, 02 Nov 2004 |
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Water with distortionStarted by Guest_graphicboy_*, 21 Oct 2004 |
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Global Illumination PlayfieldStarted by davepermen, 20 Oct 2004 |
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Checker Shadow IllusionStarted by john, 06 Oct 2004 |
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BoidsStarted by NomadRock, 07 Oct 2004 |
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Heightmap vertex normalsStarted by caesar4, 23 Sep 2004 |
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Recursive RaytracerStarted by Hybrid, 24 Sep 2004 |
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Reality EngineStarted by Dia, 17 Sep 2004 |
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Castleations!Started by Ed Mack, 17 Sep 2004 |
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Endianness conversion of dataStarted by NomadRock, 17 Sep 2004 |
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rendering a triangle in softwareStarted by anubis, 15 Jan 2004 |
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