Code & Snapshot Discussion
Discussion of the IOTD and COTD entries. This forum is now in read-only mode, since these features are no longer supported.
Forum post RULES -- Please read before posting.Posted by Dia , 12 Feb 2007 |
How to SEARCH the forumsPosted by .oisyn |
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Etherea1 (teaser)Started by Guest_Vander Nunes_*, 03 Jan 2011 |
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Shadow ExplorerStarted by Guest_Intel_*, 04 Apr 2011 |
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Realtime Tire deformation system.Started by SpookyCat, 25 Mar 2011 |
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HelionStarted by simonmichelmore, 31 Mar 2011 |
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Rubber TrackStarted by Skyler Fehnel, 27 Mar 2011 |
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Fast and accurate sine/cosineStarted by Nick, 23 Apr 2006 |
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Dot BoxingStarted by smittix, 20 Mar 2011 |
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PixelLight SciFi demo prototypeStarted by COfenberg, 12 Mar 2011 |
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Qoat of the HillStarted by tuohirv, 02 Mar 2011 |
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fps game demoStarted by aaqiang, 07 Mar 2011 |
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Liquid on iPhone and iPadStarted by Guest_Reinder_*, 10 Feb 2011 |
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jMonkeyEngine 3.0 post process waterStarted by Guest_Rémy Bouquet aka Nehon_*, 24 Jan 2011 |
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Custom CMYK-“halftone” printingStarted by tuohirv, 19 Jan 2011 |
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Esenthel Engine Sci-Fi BenchmarkStarted by Guest_Esenthel_*, 11 Jan 2011 |
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String table for fast comparison of static stringsStarted by Kenneth Gorking, 10 Jun 2010 |
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GalacticaStarted by Guest_Roberto_*, 07 Jan 2011 |
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Linderdaum AsteroidsStarted by Guest_Sergey Kosarevsky_*, 05 Jan 2011 |
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A quick and dirty environment mapping and fake tangent space AOStarted by zavie, 19 Dec 2010 |
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Chopping Fruit gameStarted by aaqiang, 09 Dec 2010 |
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PixelLight Dungeon Demo V1.1Started by COfenberg, 04 Dec 2010 |
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Bin City - 3D Platform GameStarted by domok, 02 Dec 2010 |
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MineCraft - Path TracedStarted by Guest_Jacco Bikker_*, 19 Oct 2010 |
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Building an Edge ListStarted by Richard, 22 Oct 2010 |
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Volumetric clouds with GPU ray-casting in SilverLining 2.0Started by Guest_Frank Kane_*, 12 Oct 2010 |
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landscape renderingStarted by awingsoft, 10 Oct 2010 |
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Mediecross Mini-GameStarted by Guest_astrofra_*, 26 Aug 2010 |
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Calculating normals of a meshStarted by bladder, 02 Sep 2004 |
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AwakeningII PreviewStarted by awingsoft, 09 Sep 2010 |
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PixelLight Dungeon DemoStarted by COfenberg, 28 Aug 2010 |
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The Simul Sky SequencerStarted by rvkennedy, 30 Aug 2010 |
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