TilemapKit

646ef6a1 e154 4df6 b8f5 540868670740

Website:
http://tilemapkit.com

Developer:
Steffen Itterheim

Launched:
Sep 08, 2015

Status:
Active

Supported Platforms:
Mac OS X, iOS, Google Android, Other

Languages Written In:
C/C++, Obj-C

Languages Supported:
C/C++, Obj-C, Other

Categories:
General,
Lighting,
Texturing,
Animation,
Terrain,
Physics,
Artificial Intelligence,
Tools & Editors,
Special Effects

Rating:
Not reviewed yet

Editor:
00000000000000000000000000000000 TilemapKit

TilemapKit is a feature rich tilemap game development framework that natively supports all of Tiled Map Editor’s map types, settings and features.

TilemapKit reads and writes TMX files, does all the nitty-gritty math conversions for you, and then offers advanced features such as creating grids for pathfinding, flexible tile animations, normal-mapped lighting support and an optimized, multi-threaded renderer.

TilemapKit a source code product compatible with SpriteKit, Cocos2D and custom Objective-C engines, and it will soon be available for Cocos2D-X/C++ engines.

Its development is largely user-driven by voting on roadmap items as well as quickly supporting new Tiled/TMX features.

Licensing

License Name Price in $US Source Code Included?
Proprietary Unspecified Yes

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Last edited Sep 10, 2015 at 17:20