PhysX

5e99bbcf-7da8-4c91-b8fe-be1b34fc110b

Website:
http://www.geforce.com/Ha...

Developer:
NVIDIA Corporation

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows, Linux, Mac OS X, Xbox360, PS3, Nintendo Wii

Languages Written In:
C/C++

Languages Supported:
C/C++

Categories:
Physics

Rating:
Not reviewed yet

Editor:
None (be one!)

PhysX is a proprietary realtime physics engine middleware SDK originally developed by Ageia (which itself was acquired by Nvidia in February 2008).

PhysX is a multi-threaded physics simulation SDK that supports rigid body dynamics, soft body dynamics, ragdolls and character controllers, vehicle dynamics, volumetric fluid simulation and cloth simulation including tearing and pressurized cloth.

Licensing

License Name Price in $US Source Code Included?
Proprietary Free No

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Last edited May 24, 2012 at 05:02

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