PhysX

5e99bbcf-7da8-4c91-b8fe-be1b34fc110b

Website:
http://www.geforce.com/Ha...

Developer:
NVIDIA Corporation

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows, Linux, Mac OS X, Xbox360, PS3, Nintendo Wii

Languages Written In:
C/C++

Languages Supported:
C/C++

Categories:
Physics

Rating:
Not reviewed yet

  • Overview
  • User Reviews

PhysX is a proprietary realtime physics engine middleware SDK originally developed by Ageia (which itself was acquired by Nvidia in February 2008).

PhysX is a multi-threaded physics simulation SDK that supports rigid body dynamics, soft body dynamics, ragdolls and character controllers, vehicle dynamics, volumetric fluid simulation and cloth simulation including tearing and pressurized cloth.

  • Screenshots
  • Videos
  • Thumb_fb3fd943-b977-46dd-8a71-68eb4b5f0544
No videos available.

Licensing

License Name Price in $US Source Code Included? Additional information
Proprietary Free No

Engines

This library hasn't been reviewed yet. Be the first! Btn_addreview

Last edited May 24, 2012 at 05:02

Are your the owner of this library? Let us know to be able to update it, and reply to reviews, and other benefits.
Copyright 2011 DevMaster. All rights reserved. (rev: 994f941)