GLFW
Website:
http://www.glfw.org/
Developer:
Launched:
Not specified
Status:
Active
Supported Platforms:
Windows, Linux, Mac OS X, FreeBSD
Languages Written In:
C/C++
Languages Supported:
C/C++
Categories:
General,
Input
Rating:
Not reviewed yet
- Overview
- User Reviews
GLFW is a free, Open Source, multi-platform library for creating OpenGL contexts and managing input, including keyboard, mouse, joystick and time. It is intended to be simple to integrate into existing applications and does not lay claim to the main loop. Some of the features of GLFW as of version 2.7 are:
- Easy to use API similar in style to the OpenGL APIs
- No operating system specific code necessary
- Get a window and OpenGL context with only two function calls
- Support for MSAA, OpenGL 3.2+ and context profiles and flags
- Good fullscreen support across all platforms
- Keyboard, mouse, joystick and time input
- Basic Unicode character input
- Open Source with a liberal, OSI-certified license
- Comes with makefiles or projects for most popular C/C++ compilers
- Comprehensive documentation with a user guide, reference manual and examples
- Can link either statically or dynamically with your application
- ...and it's still quite small.
- Screenshots
- Videos
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| ZLIB | Free | Yes | |
Last edited Dec 10, 2011 at 11:42
