ZelianX
Website:
http://www.zeliangames.com
Developer:
Zelian Games
Launched:
Not specified
Status:
Active
Supported Platforms:
Windows
Languages Written In:
C/C++, C#
Languages Supported:
C/C++, C#
Graphics APIs:
DirectX
Rating:
Not reviewed yet
- Overview
- User Reviews
ZelianX is a full-featured DirectX9-based game engine, including landscape engine, physics system, world editor and other tools, scripting, sprite/UI system, real-time shadows, sound and music.
- Screenshots
- Videos
Supported Features
General
Object-Oriented Design
Render-to-Texture
Fonts
GUI
Environment Mapping
Billboarding
Particle System
Motion Blur
Sky
Water
Explosion
Decals
Fog
Mirror
Bumpy reflective water
Lighting
- Per-pixel
- Lightmapping
- Gloss maps
- Anisotropic
Shadows
- Shadow Mapping Real-time shadow buffers for shader model 3.0
Texturing
- Basic
- Multi-texturing
- Bumpmapping
- Mipmapping
- Projected
Shaders
- Vertex
- Pixel
- High Level
Meshes
- Mesh Loading
- Skinning
- Tessellation
Scene Management
- General Kd-tree
Animation
- Skeletal Animation
- Animation Blending
Terrain
- Rendering
Physics
- Basic Physics
- Collision Detection
- Rigid Body Ageia PhysX is used as an physics engine
Artificial Intelligence
- Pathfinding
- Decision Making
- Scripted
Sound
- 2D Sound
- Streaming Sound Based on Audiere
Tools & Editors
Supported.
Scripting
Based on LUA scripting system
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| Proprietary | Unspecified | No | |
Last edited Dec 06, 2011 at 10:42
Are your the owner of this engine? Let us know to be able to update it, and reply to reviews, and other benefits.
