World Of Fantasy

Engine-default

Website:
http://www.geocities.com/...

Developer:
Frank Willemsen and Corin Langosch

Launched:
Not specified

Status:
Inactive

Supported Platforms:
DOS

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
Software Renderer

Rating:
Not reviewed yet

Editor:
None (be one!)

Note: This resource is marked as inactive because it is no longer maintained by the owners.

WOF is a Quake viewer.

Supported Features

General

  • Fixed-function Z-buffer and span-buffer
  • Water

Lighting

  • Lightmapping Realtime lightning effects (like flicker) and dynamic lighting (for fireballs)

Texturing

  • Basic
  • Mipmapping

Meshes

  • Mesh Loading Support for Quake level files

Scene Management

  • BSP
  • Portals

Physics

  • Collision Detection

Licensing

License Name Price in $US Source Code Included?
Proprietary Free Yes

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Suggest Edits

Last edited Dec 06, 2011 at 10:42

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