World Foundry

Engine default

Website:
http://worldfoundry.org

Developer:
Kevin Seghetti

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows, Linux

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL, Software Renderer

Rating:
Not reviewed yet

Editor:
None (be one!)

World Foundry is a 3D Game Development Kit, originally developed as a commercial product, that enables non-programmers to create 3d environments and games. It combines a powerful 3D engine with an external level editing system.

Supported Features

General

  • Fixed-function Both z-sort and z-buffer rendering supported

Lighting

  • Lightmapping Ambient Light Flashes

Texturing

  • Basic
  • Procedural
  • Multiple image formats supported
  • Automatic texture fitting

Meshes

  • Mesh Loading Support for Models and Animation from 3D Studio MAX, Alias, and Animation Master

Scene Management

  • General
  • LOD

Animation

  • Forward Kinematics

Tools & Editors

3D Studio MAX PlugIn Level Editor

Scripting

Supported.

Licensing

License Name Price in $US Source Code Included?
GPL Free Yes

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Last edited Sep 27, 2011 at 10:26

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