Virtual Presence Engine

Engine default

Website:
http://www.ii.uib.no/~ale...

Developer:
Alexey Goloshubin

Launched:
Not specified

Status:
Inactive

Supported Platforms:
Windows, DOS

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
DirectX

Rating:
Not reviewed yet

Editor:
None (be one!)

Note: This resource is marked as inactive because it is no longer maintained by the owners.

VPE is a Doom style engine.

Supported Features

General

  • Other
  • Non-orthogonal walls, variable level floors/ceilings.
  • 3D regions, rooms above other rooms.
  • Moving walls / structures for doors and elevators.
  • Looking up / down
  • Transparent and translucent walls / objects
  • Multiple viewports, a camera can also render into a wall texture (TV effect)
  • Frame speed adjustment

Texturing

  • Basic Texture caching

Physics

  • Collision Detection

Sound

  • 2D Sound

Licensing

License Name Price in $US Source Code Included?
Proprietary Free Yes

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Suggest Edits

Last edited Dec 06, 2011 at 10:42

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