Virtual Presence Engine
Website:
http://www.ii.uib.no/~ale...
Developer:
Alexey Goloshubin
Launched:
Not specified
Status:
Inactive
Supported Platforms:
Windows, DOS
Languages Written In:
C/C++
Languages Supported:
C/C++
Graphics APIs:
DirectX
Rating:
Not reviewed yet
- Overview
- User Reviews
VPE is a Doom style engine.
- Screenshots
- Videos
Supported Features
General
- Other
- Non-orthogonal walls, variable level floors/ceilings.
- 3D regions, rooms above other rooms.
- Moving walls / structures for doors and elevators.
- Looking up / down
- Transparent and translucent walls / objects
- Multiple viewports, a camera can also render into a wall texture (TV effect)
- Frame speed adjustment
Texturing
- Basic Texture caching
Physics
- Collision Detection
Sound
- 2D Sound
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| Proprietary | Free | Yes | |
Last edited Dec 06, 2011 at 10:42
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