Dec 12, 2012
Windows, Linux, Mac OS X, iOS, Google Android, Symbian
Languages Written In:
Not reviewed yet
It features a level editor that can be used during development for quick content creation and balancing. The editor may then be added to the final game so the players can create their own contents and share them for growth effects.
Box2D physics integration.
Path finding and Steering Behaviors
Background Music Streaming (mp3 and ogg files) and Sound Effect (wav files) support across all platforms.
Native Video Support for iOS and Android. Custom controls or native controls possible.
V-Play games are created preferably with QtCreator IDE, which features a GUI designer. There is also a level editor and a particle editor available, that can also be used on mobile devices by your players to create new gaming content.
Built-In elements for buttons, sliders, texts, lists, checkboxes, native input dialogs. Easily customizable UI elements thanks to declarative language.
Multi-Touch, Accelerometer, Virtual Joystick
Particle Effects for Smoke, Fire, Rain, etc. come with the engine. Own Particle Editor for testing effects and their performance directly on device. Compatible with plist format popular for mobile particle effects.
|License Name||Price in $US||Source Code Included?|
|Early-Bird License Price until February 2013. Will be raised to 600$ starting from March 2013.|
|Free License for 30 test builds for all platforms monthly. The free license allows to publish for Symbian, MeeGo and Desktops.|
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