V Engine
Website:
http://sheid.net/
Developer:
Sheid corp
Launched:
Apr 18, 2012
Status:
Active
Supported Platforms:
Windows, Mac OS X, iOS
Languages Written In:
C/C++
Languages Supported:
C/C++, Other
Graphics APIs:
OpenGL
Rating:
Not reviewed yet
- Overview
- User Reviews
V Engine is a modern 3d engine which simplifies the creation of virtual three-dimensional worlds.
Engine provides many advanced graphics technologies: HDR rendering, FFT water, atmospheric scattering, post-effects, soft particles,
GPU skinned animation, lightmaps, parallax,SSAO, normal and specular mapping, anaglyph stereo 3d, GUI (Unicode, TTF, Ogg Theora are supported),
sound (OpenAL), script system (AngelScript), network, WYSIWYG editor etc.
- Screenshots
- Videos
Supported Features
General
Supported compilers:
• Microsoft Visual C++
• GCC
Support for multicore CPUs
Data encryption
SSE optimization
Colored HTML log
Lighting
Omni and directional light sources
Different models of diffuse and specular lighting:
• Lambrert
• Oren-Nayar
• Range
• Rim
• Phong
• Blinn
• Cook-Torrance
• Ward
Normal mapping
Specular maps
Shadows
Soft shadows
Texturing
Supported textures: dds (dxt1, dxt3, dxt5, ati1, ati2 and uncompressed), jpg, tga, bmp, png
Shaders
• Subsurface scattering
• Frosted surfaces
• Reflections (HDR)
• Refrations (HDR)
• Vertices animation
• Parallax mapping
• Fresnel term
• Texture coordinates animation and scaling
• Different blending modes
• Alpha testing
• Shadows alpha
Meshes
• Static
• Skinned
Scene Management
Particles system
• Soft particles
• Customize emitter shape
• Presets: smoke, fire, snow, dust
Water
• FFT-based waves
• Underwater
• Chromatic aberraions
• Foam
Sky
• Atmospheric scattering
• Dynamic daytime
• Skybox
Grass
• Procedural generation
• Animation
• Soft culling
Volumetric clouds
• Procedural generation
• Light scattering
• Lods
• Soft culling
Triggers
• Different event types
• Connection with script
Volumes
• Different rendering modes: Opacity accumulation, MIP (Max intensity projection) and translucent
• Color mode
Camera paths
Level of detail
Collision meshes
Animation
Skinned animation
Object animation
Terrain
Terrain
• Geomipmapping
• Triplanar texturing
• Realtime slope-based texturing
• Texture splatting
• Snow
Physics
Physics (Bullet physics library)
• Rigid bodies (box, sphere, sylinder, convex, trimesh, terrain)
• Compound shapes
• Joints (ball, hinge, 6DOF)
• Friction
• Elastisity
Networking
TCP and UDP protocols
Basic client and server functionality
Sound
OpenAL
Supported formats: OGG, WAV
Doppler effect
Ellipsoidal shape support
Reverberation zones with soft edges
Video
OGG Theora
Sound synchronization
Tools & Editors
V Engine Editor
• WYSIWYG
• Editing of all scene objects
• Built-in material editor
• Built-in physical editor
• Built-in terrain editor
• Terrain generator (monofractal / multifractal)
• Spray tool
• Full serialization
• Perfomance profiler
• Nodes tree
Mesh viewer
• Support mesh, tmesh, smesh, obj
• Formats conversion
• Normals inversion and recalculation (smooth / solid)
• Edit surfaces order and texture names
Archiver
• Creating content packages
• Encryption support
DDS Converter
• Converts image resources into appropriate dds format
• Computing correct alpha for mipmaps
• Command line support
UI
Widgets
• Button
• Sprite
• Checkbox
• Combobox
• Label
• Trackbar
• Viewport
• List
• TreeView
• Videoplayer
• Menubar
• Panel
• Scroll
• Tabbox
• Context menu
• Window
Dialogs
• Message box
• Confirm box
Skins support
Animation effects
Unicode support
Texture and TTF fonts
Scripting
Scripting (Angelscript)
• Binding classes, functions, variables
• Access to general engine objects
• Built-in 3D mathematics
Input
PC keyboards
PC mice
PC gamepads
Special Effects
Anaglyph stereo 3d
HDR rendering (64/128-bit)
Post effects
• Brightness / Contrast
• Saturation
• Color levels
• Filter
• LDR
• Noise
• Negative
• Thermovision
• Nightvision
• Chromatic aberration
• Blur
• Bloom
• DOF
• Vignetting
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| Proprietary | $260.00 | No | View Details |
| Binary | |||
| Proprietary | Unspecified | Yes | View Details |
| Source SDK | |||
Last edited Oct 10, 2012 at 18:34
