TXna Game Engine

Engine-default

Website:
http://sourceforge.net/pr...

Developer:
Enriko Riba aka gambitricky

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows, Xbox

Languages Written In:
C#

Languages Supported:
C#, VB.NET

Graphics APIs:
DirectX

Rating:
Not reviewed yet

Editor:
None (be one!)

Titanium Xna Game Engine is a Xna 3.1 based game engine written in c#. Complex scenes can be build in just few lines of code. The developer is free to combine TXna features and standard Xna techniques without any limitations.

Supported Features

General

  • Object-Oriented Design
  • Plug-in Architecture
  • Save/Load System

Lighting

  • Per-vertex
  • Per-pixel

Shadows

  • Shadow Mapping

Shaders

  • High Level
  • HLSL

Scene Management

  • General

Sound

  • 3D Sound
  • Streaming Sound
  • FmodEx based Sound Engine

Tools & Editors

TXna Scene Editor. Saves/Loads scenes to *.xml

Scripting

Supported.

Licensing

License Name Price in $US Source Code Included?
Proprietary Free Yes

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Suggest Edits

Last edited Dec 21, 2011 at 11:30

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