SceneKit
Website:
http://developer.apple.co...
Developer:
Apple
Launched:
Jun 02, 2012
Status:
Active
Supported Platforms:
Mac OS X
Languages Written In:
Obj-C
Languages Supported:
Obj-C
Graphics APIs:
OpenGL
Rating:
Not reviewed yet
- Overview
- User Reviews
Scene Kit is a 3D-rendering Objective-C framework that combines a high-performance rendering engine with a high-level, descriptive API. Scene Kit supports the import, manipulation, and rendering of 3D assets.
- Screenshots
- Videos
Supported Features
General
supports lighting, texturing, shaders, load scenes via collada, shadows, scene graph API, animations, skinning ...
Lighting
omni, spot, directional, ambient.
specular highlight
per pixel lighting
Shadows
support pre-baked shadows + dynamic shadows for spot lights
Texturing
support texturing, mipmapping, animated textures (via calayer), bump mapping, env maps etc...
Shaders
custom GLSL shader supported
Meshes
collada format is supported
skinning is supported
Scene Management
objective C scene graph API
Animation
explicit and implicit animations (like CoreAnimation).
keyframing...
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| Other | Free | No | View Details |
| Free to use | |||
Last edited Dec 03, 2012 at 20:20
