SceneKit

9183c811-6b5f-4b7b-ab0b-e62cdea81ee8

Website:
http://developer.apple.co...

Developer:
Apple

Launched:
Jun 02, 2012

Status:
Active

Supported Platforms:
Mac OS X

Languages Written In:
Obj-C

Languages Supported:
Obj-C

Graphics APIs:
OpenGL

Rating:
Not reviewed yet

  • Overview
  • User Reviews

Scene Kit is a 3D-rendering Objective-C framework that combines a high-performance rendering engine with a high-level, descriptive API. Scene Kit supports the import, manipulation, and rendering of 3D assets.

  • Screenshots
  • Videos
No screenshots available.

No videos available.

Supported Features

General

supports lighting, texturing, shaders, load scenes via collada, shadows, scene graph API, animations, skinning ...

Lighting

omni, spot, directional, ambient.
specular highlight
per pixel lighting

Shadows

support pre-baked shadows + dynamic shadows for spot lights

Texturing

support texturing, mipmapping, animated textures (via calayer), bump mapping, env maps etc...

Shaders

custom GLSL shader supported

Meshes

collada format is supported
skinning is supported

Scene Management

objective C scene graph API

Animation

explicit and implicit animations (like CoreAnimation).
keyframing...

 

Licensing

License Name Price in $US Source Code Included? Additional information
Other Free No View Details
Free to use

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Last edited Dec 03, 2012 at 20:20

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