SceneKit

9183c811 6b5f 4b7b ab0b e62cdea81ee8

Website:
http://developer.apple.co...

Developer:
Apple

Launched:
Jun 02, 2012

Status:
Active

Supported Platforms:
Mac OS X

Languages Written In:
Obj-C

Languages Supported:
Obj-C

Graphics APIs:
OpenGL

Rating:
Not reviewed yet

Editor:
None (be one!)

Scene Kit is a 3D-rendering Objective-C framework that combines a high-performance rendering engine with a high-level, descriptive API. Scene Kit supports the import, manipulation, and rendering of 3D assets.

Supported Features

General

supports lighting, texturing, shaders, load scenes via collada, shadows, scene graph API, animations, skinning …

Lighting

omni, spot, directional, ambient. specular highlight per pixel lighting

Shadows

support pre-baked shadows + dynamic shadows for spot lights

Texturing

support texturing, mipmapping, animated textures (via calayer), bump mapping, env maps etc…

Shaders

custom GLSL shader supported

Meshes

collada format is supported skinning is supported

Scene Management

objective C scene graph API

Animation

explicit and implicit animations (like CoreAnimation). keyframing…

Licensing

License Name Price in $US Source Code Included?
Other Free No
Free to use

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Suggest Edits

Last edited Dec 03, 2012 at 20:20

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