S2ENGINE HD

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Website:
http://www.profenix.com

Developer:
Profenix Studio

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL

Rating:
Not reviewed yet

  • Overview
  • User Reviews

S2 ENGINE HD is a complete general-purpose software kit for developing and running videogames or other virtual-reality applications such as architectural walkthrough, physical simulations, etc...
Developing games is as fun as playing them using S2 ENGINE HD!

The editor of S2 ENGINE HD has been specifically designed so you can immediately see the changes you make to the virtual scene.

You can create mountains, fill them with trees and plants, create clouds, changing weather conditions in your virtual world or put vehicles and rigid bodies and see them interacting realistically with the environment, and then more ...
All in just few clicks and All in real-time!

  • Screenshots
  • Videos
  • Thumb_874cf643-c1b9-468f-a82c-0e7538575e7c Thumb_9b1717ab-d6d5-47e0-8706-2b12fcc4a87e
No videos available.

Supported Features

General

  • Object-Oriented Design
  • Plug-in Architecture
  • Save/Load System All subsystems are implemeted in separated modules
  • Deferred Shading
  • Render-to-Texture
  • GUI
  • Lit alpha blend surfaces
  • Refraction/Reflection
  • Multiple Render targets
  • Sub surface scattering
  • Environment Mapping
  • Lens Flares
  • Billboarding
  • Particle System
  • Depth of Field
  • Motion Blur
  • Sky
  • Water
  • Fire
  • Explosion
  • Decals
  • Fog
  • Weather
  • Color Correction
  • HDR
  • Automatic Exposure control
  • Rain effect
  • Volumetric fog / atmosphere effect
  • Sky scattering

Lighting

  • Per-pixel
  • Gloss maps
  • Anisotropic
  • BRDF

Shadows

  • Shadow Mapping
  • Cascade shadowmapping for sun
  • Spot, Omni light shadowmaps
  • PCF filtering
  • Shadowmask

Texturing

  • Multi-texturing
  • Bumpmapping
  • Mipmapping
  • Projected
  • Multi-layered material system
  • Realtime texture painting

Shaders

  • Pixel
  • High Level

Meshes

  • Mesh Loading
  • Skinning

Scene Management

  • Octrees
  • Occlusion Culling
  • LOD Hardware instancing

Animation

  • Forward Kinematics
  • Keyframe Animation
  • Skeletal Animation
  • Animation Blending Multi layered animation blending system

Terrain

  • Rendering
  • CLOD
  • Reatime terrain painting and sculpting
  • Vegetation system
  • Roads

Physics

  • Basic Physics
  • Collision Detection
  • Rigid Body
  • Vehicle Physics
  • Buoyancy
  • Physx

Artificial Intelligence

  • Pathfinding
  • Decision Making
  • Finite State Machines
  • Scripted
  • Full featured AI module interfaced with Scripting language
  • Integrated steering behaviors system
  • Message routing
  • Integrated covering/tactics system
  • Automatic terrain path-finding
  • Waypoint path-finding

Sound

  • 3D Sound OpenAL

Tools & Editors

S2Engine SandBox All-in-one editor

Scripting

S2Engine Built-in C-like scripting language

 

Licensing

License Name Price in $US Source Code Included? Additional information
Proprietary $85.00 No View Details
BASIC License, prices are in EUR
Proprietary $255.00 No View Details
PRO License, prices are in EUR
Proprietary Unspecified Yes View Details
FULL License

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Last edited Jan 13, 2012 at 12:07

Copyright 2011 DevMaster. All rights reserved. (rev: cade899)