REX3D engine
Website:
http://www.phryzer.de/rex3d
Developer:
Andreas Seidel
Launched:
Not specified
Status:
Active
Supported Platforms:
Windows
Languages Written In:
C/C++
Languages Supported:
C/C++
Graphics APIs:
Software Renderer
Rating:
Not reviewed yet
- Overview
- User Reviews
REX3D is a raycasting engine that uses advanced raycasting techniques to achieve DOOM or Duke3D results instead of just Wolfenstein 3D results (which uses 'classic raycasting' techniques).
- Screenshots
- Videos
Supported Features
General
Other
Raycasting
Sky
Explosion
Lighting
- Lightmapping
Texturing
- Basic
Scene Management
- General Uses sectors and no BSPs
Animation
- Keyframe Animation
Physics
- Basic Physics
- Collision Detection
Artificial Intelligence
- Pathfinding
Sound
- 2D Sound
Scripting
Level editor (Windows version)
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| Proprietary | Free | Yes | |
Last edited Dec 06, 2011 at 10:42
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