Windows, Linux, Mac OS X, iOS, Google Android
Languages Written In:
C/C++, Java, Obj-C, Lua
Not reviewed yet
None (be one!)
Rainbow is a scriptable, cross-platform, 2D game engine written in C++.
Implemented on top of OpenAL and OpenSL ES (Android-only). Support for the following formats:
Uses mostly OpenGL ES 2.0 compatible features:
|License Name||Price in $US||Source Code Included?|
This engine hasn't been reviewed yet. Be the first!