Quesa

Engine-default

Website:
http://quesa.sourceforge.net

Developer:
Dair Grant and others

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows, Linux, Mac OS X, BeOS

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL

Rating:
Not reviewed yet

Editor:
None (be one!)

Quesa is a general-purpose 3D rendering and scene graph library. It is not specifically for games. It is an open-source clone of Apple’s defunct QuickDraw 3D.

Supported Features

General

  • Object-Oriented Design
  • Plug-in Architecture
  • Objects (geometries, cameras, lights etc.) are reference-counted
  • Native file format is 3DMF
  • Supports plug-in renderers, importers, exporters
  • Fonts

  • Particle System
  • Water
  • Fog
  • Mirror

  • Splines
  • Patches

Sound

  • 3D Sound 3D sound positioning and attenuation

Physics

  • Rigid Body Integrated rigid body physics simulation support for world objects

Texturing

  • Basic
  • Mipmapping

Lighting

  • Radiosity

Scene Management

  • General
  • BSP

Animation

  • Skeletal Animation

Meshes

  • Mesh Loading

Licensing

License Name Price in $US Source Code Included?
BSD Free Yes

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Suggest Edits

Last edited Sep 27, 2011 at 10:26

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