QDTE

Engine default

Website:
http://membres.lycos.fr/f...

Developer:
Frank Rochet

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL

Rating:
Not reviewed yet

Editor:
None (be one!)

QDTE (Quick and Dirty Terrain Engine) is a portable 3d terrain engine, designed to run landscape outdoor environements.

Supported Features

General

  • Lens Flares
  • Billboarding
  • Particle System
  • Sky
  • Water Billboarding trees

Texturing

  • Basic
  • Mipmapping PCX, TGA, JPG bitmaps loader

Meshes

  • Mesh Loading Quake III Arena MD3 model support

Terrain

  • Rendering Heightmap rendering

Physics

  • Collision Detection

Licensing

License Name Price in $US Source Code Included?
Proprietary Free Yes

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Suggest Edits

Last edited Dec 06, 2011 at 10:42

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