QDTE

Engine-default

Website:
http://membres.lycos.fr/f...

Developer:
Frank Rochet

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL

Rating:
Not reviewed yet

  • Overview
  • User Reviews

QDTE (Quick and Dirty Terrain Engine) is a portable 3d terrain engine, designed to run landscape outdoor environements.

  • Screenshots
  • Videos
  • Thumb_131d81f1-86a4-4e4f-86a6-dd25c77f8d59 Thumb_ac711f86-ed86-434e-a14e-7c85c02a3219
No videos available.

Supported Features

General

  • Lens Flares
  • Billboarding
  • Particle System
  • Sky
  • Water Billboarding trees

Texturing

  • Basic
  • Mipmapping PCX, TGA, JPG bitmaps loader

Meshes

  • Mesh Loading Quake III Arena MD3 model support

Terrain

  • Rendering Heightmap rendering

Physics

  • Collision Detection

 

Licensing

License Name Price in $US Source Code Included? Additional information
Proprietary Free Yes

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Last edited Dec 06, 2011 at 10:42

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