QDTE
Website:
http://membres.lycos.fr/f...
Developer:
Frank Rochet
Launched:
Not specified
Status:
Active
Supported Platforms:
Windows
Languages Written In:
C/C++
Languages Supported:
C/C++
Graphics APIs:
OpenGL
Rating:
Not reviewed yet
- Overview
- User Reviews
QDTE (Quick and Dirty Terrain Engine) is a portable 3d terrain engine, designed to run landscape outdoor environements.
- Screenshots
- Videos
Supported Features
General
- Lens Flares
- Billboarding
- Particle System
- Sky
- Water Billboarding trees
Texturing
- Basic
- Mipmapping PCX, TGA, JPG bitmaps loader
Meshes
- Mesh Loading Quake III Arena MD3 model support
Terrain
- Rendering Heightmap rendering
Physics
- Collision Detection
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| Proprietary | Free | Yes | |
Last edited Dec 06, 2011 at 10:42
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