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- User Reviews
Purple# is one of the first full blown game engines for .NET concentrating on flexibility, simpleness, performance and quality by using the newest technology.
- Object-Oriented Design
- Shadow Volume
- High Level
- Mesh Loading
- Keyframe Animation
- Skeletal Animation
- Animation Blending
- Basic Physics integration with ODE is planned
- Finite State Machines
- 2D Sound
- Streaming Sound
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Purple is a great engine, easy to use, easy to expand(Plug ins)
Its still needs to add certain features, like collision, everything else is great
As a proof games can be developed with this engine, theres Punch & Crunch, programmed by the author of this engine
If you're lokking for a .NET open source engine, this is the only one that offers good features, and is still under Developement.
Axiom offers also some good features, but is a Ogre-port - a C++ engine.
Support is okay, they really try to help you, you don't get this everywhere...
So, all in all: A good engine, and it will become much better in the next releases!
Purple pure C# code
C# is the best of the scripts. If we compare Purple# and Axiom we notice that Axiom is written with c++ stile(OGRE) but Purple# is pure c# style.
Purple# is becoming a full game engine (networking will ready for v0.6). In a short time it will be a standard for c#/directX programming. Good performance.