Purple#

Engine-default

Website:
http://sourceforge.net/pr...

Developer:
Markus Wöß

Launched:
Not specified

Status:
Inactive

Supported Platforms:
Windows

Languages Written In:
C#

Languages Supported:
C#

Graphics APIs:
DirectX

Rating:
  (3 reviews)

Editor:
None (be one!)

Note: This resource is marked as inactive because it is no longer maintained by the owners.

Purple# is one of the first full blown game engines for .NET concentrating on flexibility, simpleness, performance and quality by using the newest technology.

Supported Features

General

  • Object-Oriented Design
  • Plug-in Architecture

  • Fixed-function
  • Render-to-Texture
  • GUI

  • Environment Mapping
  • Billboarding
  • Particle System

Lighting

  • Per-vertex
  • Per-pixel
  • Lightmapping
  • BRDF

Shadows

  • Shadow Volume

Texturing

  • Basic
  • Multi-texturing
  • Bumpmapping
  • Mipmapping

Shaders

  • Vertex
  • Pixel
  • High Level

Meshes

  • Mesh Loading
  • Skinning

Scene Management

  • General

Animation

  • Keyframe Animation
  • Skeletal Animation
  • Animation Blending

Terrain

  • Rendering

Physics

  • Basic Physics integration with ODE is planned

Artificial Intelligence

  • Pathfinding
  • Finite State Machines
  • Scripted

Sound

  • 2D Sound
  • Streaming Sound

Tools & Editors

Supported.

Scripting

Supported.

Licensing

License Name Price in $US Source Code Included?
LGPL Free Yes

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0 of 0 people found the following review helpful

Excelent

  by A7d85c71a25c4d596f475a4858b5087c Elemento Jan 28, 2006 at 16:24

Purple is a great engine, easy to use, easy to expand(Plug ins)
Its still needs to add certain features, like collision, everything else is great
As a proof games can be developed with this engine, theres Punch & Crunch, programmed by the author of this engine

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0 of 0 people found the following review helpful

Good potential

  by E335aaaaaa46237603f16944439c46fe uggibuggi Jul 04, 2005 at 11:04

If you're lokking for a .NET open source engine, this is the only one that offers good features, and is still under Developement.
Axiom offers also some good features, but is a Ogre-port - a C++ engine.

Support is okay, they really try to help you, you don't get this everywhere...

So, all in all: A good engine, and it will become much better in the next releases!

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0 of 0 people found the following review helpful

Purple pure C# code

  by Dd2984492875d2871a51a5c41abc6331 James Dec 07, 2004 at 15:00

C# is the best of the scripts. If we compare Purple# and Axiom we notice that Axiom is written with c++ stile(OGRE) but Purple# is pure c# style.
Purple# is becoming a full game engine (networking will ready for v0.6). In a short time it will be a standard for c#/directX programming. Good performance.
J.M.

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Suggest Edits

Last edited Dec 28, 2011 at 13:11

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