PTL
Website:
http://membres.lycos.fr/f...
Developer:
Frank Rochet
Launched:
Not specified
Status:
Active
Supported Platforms:
Windows
Languages Written In:
C/C++
Languages Supported:
C/C++
Graphics APIs:
OpenGL, DirectX
Rating:
Not reviewed yet
- Overview
- User Reviews
PTL - Push The Limits is a small 3D engine allowing the rendering of in-door as well as outdoor scenes with a very clear API and set of tools.
- Screenshots
- Videos
Supported Features
General
- Object-Oriented Design
- Other Reusable Game Shell
- Sky
Texturing
- Basic
- Mipmapping PCX, TGA, JPG bitmap loader
Meshes
- Mesh Loading 3D Studio 4 world importing using lib3ds (3ds 4 files)
Scene Management
- Octrees
Animation
- Morphing
- Hierarchical character animation that supports vertex morphing
- Quake 2 MD2 models loader
Physics
- Collision Detection
Tools & Editors
Character editor
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| Proprietary | Free | Yes | |
Last edited Dec 06, 2011 at 10:42
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