PTL

Engine default

Website:
http://membres.lycos.fr/f...

Developer:
Frank Rochet

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL, DirectX

Rating:
Not reviewed yet

Editor:
None (be one!)

PTL - Push The Limits is a small 3D engine allowing the rendering of in-door as well as outdoor scenes with a very clear API and set of tools.

Supported Features

General

  • Object-Oriented Design
  • Other Reusable Game Shell
  • Sky

Texturing

  • Basic
  • Mipmapping PCX, TGA, JPG bitmap loader

Meshes

  • Mesh Loading 3D Studio 4 world importing using lib3ds (3ds 4 files)

Scene Management

  • Octrees

Animation

  • Morphing
  • Hierarchical character animation that supports vertex morphing
  • Quake 2 MD2 models loader

Physics

  • Collision Detection

Tools & Editors

Character editor

Licensing

License Name Price in $US Source Code Included?
Proprietary Free Yes

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Suggest Edits

Last edited Dec 06, 2011 at 10:42

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