Jul 01, 2013
Languages Written In:
Not reviewed yet
None (be one!)
Do not look at name, this will not be port of Prospekt Source. I will try to port all features, but not internal handling, saving and rendering. I will try to use better coding practices as that old long-standing Mirage-like bullshits what are slow and unreliable. With this engine you will be able to make your own 2D ORPG game in few minutes.
SFML (OpenGL) rendering SFML sound and music framework SFML font engine SQLite database for accounts Winsock Orcas (temporary) networking library Basic tile engine Basic client-server connection with multiple players Very basic chatting Basic menu Real resolutions, changing actual size and not strectching game (hardcoded for now). XML-based configuration files Fully open-source programmed in Visual Basic .NET LUA Scripting
It will be using Lidgren Network TCP networking.
Althrought engine is open source, there is also option for using LUA scripting.
|License Name||Price in $US||Source Code Included?|
|Common Public License||Unspecified||Yes|
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