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Power Render 6 is a new C++ engine based on the older Power Render SDK. The engine has undergone a complete overhaul and supports new things such as physics, offsetmapping, PS/VS 3.0, HDR, OpenEXR, Xbox, 50+ examples, and much more. A lot of work is being done to improve the engine and community.
A free personal edition is available for download.
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The engine is Dead, just go to official page to see the big message !
Why DevMaster don't check 3D engines status , before adding them here ?
Its useless to keep Dead Engine nobody will use no more on Database ?
Or am i wrong ?
I agree with Yan Solo. This engine has been dead a long time. I could see keeping it IF you could still GET the engine and just not expect support. But you can't even get it anymore. It should be removed from the engine database.
I only put 1 star...because you have to submit a star for the review to post.
Ok i was starting to buy into that lack of support thing for a minute. i still have two post on the site with 30 views and only one reply which was from myself but i got a little support from the administraitor after awhile. the support is a little slow but its their and from what i understand the engine is pretty easy to learn from examples. i trie the leadwerks engine and it only worked on one of my computers due to graphics card requirements. powerrender is just what im looking for in a game engine.
I tried PowerRender in the late 90s and started using from version 2.5.
Features has been growing and updated to take care of the latest technologies. It has never disappoint me so far. in fact, it allows me to focus on what i wanted rather than working on all the low-level details.
We need to understand PowerRender engine gives you a mean to write games. you still need to do your own reading to understand basic 3d fundamentals and how to create a game. combine with the features provided by PowerRender and you can get your game.
About the support:
PowerRender support can be done through e-mail or the forum. The forum provides a means for you to find out "similar" postings by other users. It is quite common that newbies asked "similar" questions without doing a search or reading the documentation.
For those with more experiences, this kind of newbie questions happen in any product support. i guess this is part of life.
I know PowerRender from the late 90s and it had always up-to-date and nice features combined with very good performance. Thats not different for the new PowerRender 6. I "played" with it in the last days and i very liked it. I am going to base my "test-bed" applications in the future on PowerRender.
About the support:
PowerRender had always its own way of support, which means the forums are not flooded with tons of newbies and duplicate, triple, .... questions. And lots of support go through e-mail, which isnt necessary bad. And i am sure, the forum will "Pick up"...
I have used PR for a few versions now, and found it really easy to pick up with it's multitude of examples.
In fact if I am adding anything new into my game, I tend to just copy chunks of code from the relevant example.
I can turn out prototype versions of ideas in very little time given this engine, and have just about finished a decent shareware Game after only 4 months work.
I admit the lack of responses on the Board can be a little annoying at times, but I have requested stuff to go into the software and it has, so i don't think I can complain any.
I think the biggest problem is that a lot of people have a game idea, search around for a cheap engine, try to create their game and fail, because of 1 of the following.
1 - Ideas too Grandios, your not going to create a Doom3 clone overnight.
2 - They have not planned anything to do with their game, and hence keep revisiting code.
3 - (The most common) They just plain don't know how to program. How many posts have I seen that start 'I am writing a game', and contain the question 'whats a matrix'. if you dont know basic 3d maths, then Stay well away from 3d engines, or get a good book.
And when they can't write a game they blame the engine.
You must have a basic knowledge of c/cpp programming to use Power Render sure, but you can do a lot with it.
I for one will keep using Power Render!
For a practicly freeware engine with an abundence of examples (atleast 40 or so with sources), that is so simple (yet affective), i cant see what all of this bad press is about. This was exactly what i was looking for.
The only thing i must say is that there is a distinct lack of knowledge about how to use the engine (ie no tutorials and the such) which did make getting started a little difficult, but after studying the sources for a couple of examples and reading the documentation, i had it sorted in no time.
This engine is great for all of thous ppl who have no idea when it comes to graphics programing (like me ^^).
PR has been around a long time, but PR6 is a completely new engine written in a different language. It has only been out for a month and has not been advertised much yet. Give it time!
Most of the support for people that actually purchased the engine is done privately through email not on the forums. You get what you pay for!
Writing negative reviews about the lack of a community before it even had a chance to exist isn't going to help build one :)
There is no support because the staff has turned off too many people. Honestly, Power Render has been around for a long time, and it's a decent engine. It's the staff and lack of support and therefore lack of community that are the problem here. If you don't believe this, ask around. Find some PR users and see what they say. Look at their forums, then go look at the forums of the popular engines. Engines that are actually much cheaper (commercial). The community is a reflection of the engine, there's no way to fake that. And for an engine that's been around as long as PR, there is no community.
Want to see something fun. Go to their forums, and click the view unanswered posts link at the top. It might get changed, but I did it and got 2 full pages of unanswered posts dating back to 2002. Yes, they are not all valid, but many are. Many are asking legitimate questions. So if you like flying solo, this is the engine for you.
After posting a few comments and requests on their forums and checking them a week later, I found that NO ONE had replied. The latest posts on their forums are about a month old, and the only support was from the Power Render staff.
If there is no community support then ur going to be wasting ur money on this engine.