Pear3DEngine

5ecdff34 2655 4b24 8ee8 1ca0bc51e8d5

Website:
http://sourceforge.net/pr...

Developer:
Ömercan Yazici

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows, Linux, Mac OS X

Languages Written In:
C/C++, Lua, Proprietary

Languages Supported:
C/C++, Lua, Proprietary

Graphics APIs:
OpenGL, DirectX

Rating:
Not reviewed yet

Editor:
00000000000000000000000000000000 omercan1993

Pear3DEngine is a fresh modern and modular 3D development framework in the prealpha state that will lets you create professional games, simulations and more. You will be free to develop your application in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.

Supported Features

General

Modular Databased Design

Lighting

Deferred Rendering

Texturing

Texture Management System

Shaders

GLSL, HLSL and P3DSL

Scripting

Lua, PearScript

Licensing

License Name Price in $US Source Code Included?
LGPL Free Yes
GNU Library or Lesser General Public License version 2.0 (LGPLv2)

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Last edited Aug 18, 2012 at 20:06