Pear3DEngine
Website:
http://sourceforge.net/pr...
Developer:
Ömercan Yazici
Launched:
Not specified
Status:
Active
Supported Platforms:
Windows, Linux, Mac OS X
Languages Written In:
C/C++, Lua, Proprietary
Languages Supported:
C/C++, Lua, Proprietary
Graphics APIs:
OpenGL, DirectX
Rating:
Not reviewed yet
- Overview
- User Reviews
Pear3DEngine is a fresh modern and modular 3D development framework in the prealpha state that will lets you create professional games, simulations and more. You will be free to develop your application in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.
- Screenshots
- Videos
Supported Features
General
Modular Databased Design
Lighting
Deferred Rendering
Texturing
Texture Management System
Shaders
GLSL, HLSL and P3DSL
Scripting
Lua, PearScript
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| LGPL | Free | Yes | View Details |
| GNU Library or Lesser General Public License version 2.0 (LGPLv2) | |||
Last edited Aug 18, 2012 at 20:06
